AI Insights · Timothy · July 2022
Top 5 Tank Games on Android in Europe: Q2 2022 Performance
Discover the performance trends of the top 5 tank games on Android in Europe during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top five tank games on the Android platform in Europe showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these games fared during this period.
World of Tanks Blitz from Wargaming Group saw a dynamic quarter. Weekly revenue fluctuated, peaking at approximately $309K in early April before dipping to around $167K by the end of the month. It regained some momentum in June, reaching about $302K in the week of June 20. Weekly downloads showed a downward trend, starting at around 144K and closing the quarter at roughly 85K. Active users also experienced a decline, from about 2.56M in late March to approximately 2.41M by the end of June.
Tank Stars by CASUAL AZUR GAMES maintained relatively stable revenue, hovering around $2K each week. Downloads saw significant variation, starting at approximately 102K in late March, dipping mid-quarter, and then rising to about 93K by the end of June. Active users followed a similar pattern, decreasing from approximately 673K to about 578K over the quarter.
War Machines: Tanks Battle Game from Wildlife Studios experienced steady revenue, remaining around $104K to $126K each week. Downloads, however, showed a declining trend, starting at about 103K and dropping to approximately 60K by the end of June. Active users also declined, from roughly 453K in late March to about 325K by the end of the quarter.
Tank Warfare: PvP Battle Game by Click.18 Mobile had a modest revenue performance, generally around $14K to $17K weekly. Downloads fluctuated, peaking at about 61K in late May before dropping to approximately 20K by the end of June. Active users saw a similar trend, starting at around 64K and ending the quarter at approximately 47K.
Massive Warfare: Tanks PvP War from TinyBytes maintained consistent weekly revenue, around $15K to $17K. Downloads decreased significantly, from approximately 71K in late March to about 30K by the end of June. Active users also declined, from roughly 128K to about 79K over the quarter.
For more detailed insights and data on the performance of these tank games, visit Sensor Tower.